Presence: Teleoperators and Virtual Environments - Special issue: Virtual heritage
IEEE Computer Graphics and Applications
Psychosocial causes and consequences of pathological gaming
Computers in Human Behavior
Personality, motivation and video games
Proceedings of the 22nd Conference of the Computer-Human Interaction Special Interest Group of Australia on Computer-Human Interaction
Computers in Human Behavior
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Studies dedicated to understanding the relationship between gaming and mental health, have traditionally focused on the effects of depression, anxiety, obsessive usage, aggression, obesity, and faltering 'real life' relationships. The complexity of game genre and personality aside, this review aims to define a space for a positive relationship between video game play and wellbeing by applying current video game research to the criteria that defines the wellbeing construct 'flourishing' [1]. Self-determination theory (SDT), and flow provide context, and areas of overlap are explored.