Extensible MPEG-4 textual format (XMT)
MULTIMEDIA '00 Proceedings of the 2000 ACM workshops on Multimedia
Structured multimedia authoring
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)
SMIL 3.0: Flexible Multimedia for Web, Mobile Devices and Daisy Talking Books
SMIL 3.0: Flexible Multimedia for Web, Mobile Devices and Daisy Talking Books
Relating declarative hypermedia objects and imperative objects through the NCL glue language
Proceedings of the 9th ACM symposium on Document engineering
Multiple exhibition devices in DTV systems
MM '09 Proceedings of the 17th ACM international conference on Multimedia
Proceedings of the 8th international interactive conference on Interactive TV&Video
A scalable architecture for the HTML5/X3D integration model X3DOM
Proceedings of the 15th International Conference on Web 3D Technology
A temporal reference framework for multimedia synchronization
IEEE Journal on Selected Areas in Communications
Reference model for hybrid broadcast web 3D TV
Proceedings of the 18th International Conference on 3D Web Technology
Go beyond boundaries of iTV applications
Proceedings of the 2013 ACM symposium on Document engineering
NCL+Depth: extending NCL for stereo/autostereoscopic 3D displays
Proceedings of the 19th Brazilian symposium on Multimedia and the web
Hi-index | 0.00 |
This paper discusses how 3D objects, in special X3D documents, can be embedded into Digital TV middleware, aiming at providing 3D interactive content for both IPTV and terrestrial DTV systems. Particularly, the paper focuses on embedding 3D objects into Ginga-NCL, the declarative environment of the Japanese-Brazilian ISDB-TB terrestrial DTV middleware, and ITU-T Recommendation for IPTV services. Thus, we propose a well-defined interface that allows 3D objects to be declaratively embedded into NCL -- the declarative language of Ginga-NCL -- multimedia applications. Moreover, the proposed solution will allow for 3D objects to take advantage of the high-level abstractions of NCL to specify temporal behavior of 3D scenes, and contributes to the convergence process between different multimedia (2D and 3D) technologies.