Meme tags and community mirrors: moving from conferences to collaboration
CSCW '98 Proceedings of the 1998 ACM conference on Computer supported cooperative work
The link prediction problem for social networks
CIKM '03 Proceedings of the twelfth international conference on Information and knowledge management
Pocket switched networks and human mobility in conference environments
Proceedings of the 2005 ACM SIGCOMM workshop on Delay-tolerant networking
Reality mining: sensing complex social systems
Personal and Ubiquitous Computing
Experiences from measuring human mobility using Bluetooth inquiring devices
MobiEval '07 Proceedings of the 1st international workshop on System evaluation for mobile platforms
Impact of Human Mobility on Opportunistic Forwarding Algorithms
IEEE Transactions on Mobile Computing
IEEE Transactions on Systems, Man, and Cybernetics, Part B: Cybernetics - Special issue on human computing
Understanding urban interactions from bluetooth phone contact traces
PAM'07 Proceedings of the 8th international conference on Passive and active network measurement
Find me if you can: improving geographical prediction with social and spatial proximity
Proceedings of the 19th international conference on World wide web
Darwin phones: the evolution of sensing and inference on mobile phones
Proceedings of the 8th international conference on Mobile systems, applications, and services
Interaction-centric modeling of process choreographies
Information Systems
Human mobility, social ties, and link prediction
Proceedings of the 17th ACM SIGKDD international conference on Knowledge discovery and data mining
Flexible experimentation in wireless sensor networks
Communications of the ACM
Exploring social context with the wireless rope
OTM'06 Proceedings of the 2006 international conference on On the Move to Meaningful Internet Systems: AWeSOMe, CAMS, COMINF, IS, KSinBIT, MIOS-CIAO, MONET - Volume Part I
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Recent activity in the field of Internet-of-Things experimentation has focused on the federation of discrete testbeds, thus placing less effort in the integration of other related technologies, such as smartphones; also, while it is gradually moving to more application-oriented paths, such as urban settings, it has not dealt in large with applications having social networking features. We argue here that current IoT infrastructure, testbeds and related software technologies should be used in such a context, capturing real-world human mobility and social networking interactions, for use in evaluating and fine-tuning realistic mobility models and designing human-centric applications. We discuss a system for producing traces for a new generation of human-centric applications, utilizing technologies such as Bluetooth and focusing on human interactions. We describe the architecture for this system and the respective implementation details presenting two distinct deployments; one in an office environment and another in an exhibition/conference event with 103 active participants combined, thus covering two popular scenarios for human centric applications. Our system provides online, almost real-time, feedback and statistics and its implementation allows for rapid and robust deployment, utilizing mainstream technologies and components.