Gambling in a rigged casino: The adversarial multi-armed bandit problem
FOCS '95 Proceedings of the 36th Annual Symposium on Foundations of Computer Science
Autonomous Bidding Agents: Strategies and Lessons from the Trading Agent Competition (Intelligent Robotics and Autonomous Agents)
Multi-party, Multi-issue, Multi-strategy Negotiation for Multi-modal Virtual Agents
IVA '08 Proceedings of the 8th international conference on Intelligent Virtual Agents
A study of computational and human strategies in revelation games
The 10th International Conference on Autonomous Agents and Multiagent Systems - Volume 1
Moral values from simple game play
SBP'13 Proceedings of the 6th international conference on Social Computing, Behavioral-Cultural Modeling and Prediction
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Creating software agents that can negotiate effectively is an important problem that has been studied by agent researchers in contexts such as the trading agent competition and the virtual agents community. In the former, the goal is typically to find optimal policies in settings with uncertain and incomplete information, and where policies are typically evaluated in societies of entirely artificial agents [6]. In the latter, a goal is to create agents that can interact with humans --- in many cases, to train them in negotiation with individuals from particular cultures or different value settings [5].