Understanding practice: video as a medium for reflection and design (excerpt)
Human-computer interaction
MUST: a method for participatory design
Human-Computer Interaction
Action methods for cross-boundary participation
Proceedings of the 11th Biennial Participatory Design Conference
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Like many corporations, the evolution of high-tech, social media trends, and continued thrust towards increased personalization in computing has impacted both our product development philosophy and our organization's culture. Consumers and employees alike expect products that better represent our experiences as people. In the last year, my team has focused on three vectors---connection, intention, and transformation ---in the development of a corporate user-experience (UX) framework for our products. The naming of the vectors corresponds to the UX practices that we have identified to develop better product experiences. The vectors also acknowledge the cultural activation that is essential to creating a self-sustaining experience-driven product development community within our corporation. Both participatory design and a collaborative approach are allowing the community to thrive and position us to support common goals for our corporate-level user experience design agenda. This paper focuses on the co-design of the user experience practices to be adopted by the organization.