On Decentralizing Selection Algorithms
Proceedings of the 6th International Conference on Genetic Algorithms
Artificial War: Multiagent-Based Simulation of Combat
Artificial War: Multiagent-Based Simulation of Combat
Automated red teaming: a proposed framework for military application
Proceedings of the 9th annual conference on Genetic and evolutionary computation
MapReduce: simplified data processing on large clusters
Communications of the ACM - 50th anniversary issue: 1958 - 2008
MRPGA: An Extension of MapReduce for Parallelizing Genetic Algorithms
ESCIENCE '08 Proceedings of the 2008 Fourth IEEE International Conference on eScience
A break in the clouds: towards a cloud definition
ACM SIGCOMM Computer Communication Review
Enhancing automated red teaming with evolvable simulation
Proceedings of the first ACM/SIGEVO Summit on Genetic and Evolutionary Computation
CEC'09 Proceedings of the Eleventh conference on Congress on Evolutionary Computation
EMO'07 Proceedings of the 4th international conference on Evolutionary multi-criterion optimization
A differential evolution variant of NSGA II for real world multiobjective optimization
ACAL'07 Proceedings of the 3rd Australian conference on Progress in artificial life
Research advances in automated red teaming
SpringSim '10 Proceedings of the 2010 Spring Simulation Multiconference
Differential evolution algorithm with ensemble of parameters and mutation strategies
Applied Soft Computing
Application of multi-objective bee colony optimization algorithm to automated red teaming
Winter Simulation Conference
No free lunch theorems for optimization
IEEE Transactions on Evolutionary Computation
A fast and elitist multiobjective genetic algorithm: NSGA-II
IEEE Transactions on Evolutionary Computation
Characterizing warfare in red teaming
IEEE Transactions on Systems, Man, and Cybernetics, Part B: Cybernetics
Evolvable simulations applied to automated red teaming: a preliminary study
Proceedings of the Winter Simulation Conference
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We examine cloud computing, using the MapReduce framework, to assist the evolutionary design of experiments method (EvoDOE). Cloud computing has recently attracted considerable attention due to the massive and scalable computational resources it can deliver. These features may potentially benefit EvoDOE, a highly computationally intensive methodology in which many computer simulations are generated and evaluated using evolutionary computation techniques. To assist this research, we implement a selection of distributed evolutionary computation techniques using the MapReduce framework. The aim of this paper is to identify the evolutionary computing model which may most efficiently exploit cloud computing for EvoDOE. Multiple series of experiments are conducted using a case study from the military domain. Specifically, red teaming experiments using an agent-based simulation of a maritime anchorage protection scenario are performed.