Range map superresolution-inpainting, and reconstruction from sparse data
Computer Vision and Image Understanding
Patch based synthesis for single depth image super-resolution
ECCV'12 Proceedings of the 12th European conference on Computer Vision - Volume Part III
Depth recovery using an adaptive color-guided auto-regressive model
ECCV'12 Proceedings of the 12th European conference on Computer Vision - Volume Part V
High accuracy TOF and stereo sensor fusion at interactive rates
ECCV'12 Proceedings of the 12th international conference on Computer Vision - Volume 2
A bayesian approach to uncertainty-based depth map super resolution
ACCV'12 Proceedings of the 11th Asian conference on Computer Vision - Volume Part IV
Depth image enlargement using an evolutionary approach
Image Communication
On-set depth capturing for VFX productions using time of flight
ACM SIGGRAPH 2013 Talks
Guided depth enhancement via a fast marching method
Image and Vision Computing
A novel RGB-Z camera for high-quality motion picture applications
Proceedings of the 10th European Conference on Visual Media Production
A High Quality Depth Map Upsampling Method Robust to Misalignment of Depth and Color Boundaries
Journal of Signal Processing Systems
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This paper describes an application framework to perform high quality upsampling on depth maps captured from a low-resolution and noisy 3D time-of-flight (3D-ToF) camera that has been coupled with a high-resolution RGB camera. Our framework is inspired by recent work that uses nonlocal means filtering to regularize depth maps in order to maintain fine detail and structure. Our framework extends this regularization with an additional edge weighting scheme based on several image features based on the additional high-resolution RGB input. Quantitative and qualitative results show that our method outperforms existing approaches for 3D-ToF upsampling. We describe the complete process for this system, including device calibration, scene warping for input alignment, and even how the results can be further processed using simple user markup.