Educational Tool for Nanophysics Using Multisensory Rendering
WHC '05 Proceedings of the First Joint Eurohaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems
Robust computer vision-based detection of pinching for one and two-handed gesture input
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
Designing Interactions
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Swift scientific advances in the area of nanoscience suggest that nanotechnology will play an increasingly important role in our everyday lives. Thus, knowledge of the principles underlying such technologies will inevitably be required to ensure a skilled industrial workforce. In this paper we describe the development of a virtual educational environment that allows for various direct interactive experiences and communication of nanophenomena to pupils and citizens, ranging from desktops to immersive and multi-sensory platforms. At the heart of the architecture is a nanoparticle simulator, which simulates effects such as short-range interaction, flexing of nanotubes and collisions with the solvent. The environment allows the user to interact with the particles to examine their behaviour related to fundamental science concepts.