Student socialization in the age of facebook
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Ambient Awareness to Strengthen the Family Social Network of Older Adults
Computer Supported Cooperative Work
SOFTec 2013: second workshop on computer mediated social offline interactions
Proceedings of the 2013 ACM conference on Pervasive and ubiquitous computing adjunct publication
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As SNS become ubiquitous, users are exploiting SNS content to enrich in-person gatherings. In this paper we present the results of a 26-weeks deployment study of an interactive display involving a lightweight Facebook client, and a movement-based social exergame, to explore how this technology impact in-person interactions with one extended family. Our results indicate that the use of the display is semi-public, and catalyzed opportunistic gatherings. We close discussing how the social implications of our results contribute to the use of public social displays, and its social implications for encouraging people to be socially engaged.