Forming the dots: live optical motion capture animation dance
ACM SIGGRAPH 2003 Sketches & Applications
Virtual performance and collaboration with improvisational dance
ACM SIGGRAPH 2003 Sketches & Applications
Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment
Dance.Draw: exquisite interaction
BCS-HCI '08 Proceedings of the 22nd British HCI Group Annual Conference on People and Computers: Culture, Creativity, Interaction - Volume 2
Evaluating longitudinal projects combining technology with temporal arts
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the 12th Annual Conference of the New Zealand Chapter of the ACM Special Interest Group on Computer-Human Interaction
MotionDraw: a tool for enhancing art and performance using kinect
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Journal on Computing and Cultural Heritage (JOCCH)
Hi-index | 0.00 |
This paper presents a case study of the dance piece, .cyclic., which uses dancer-controlled augmentation of the performance through graphics and music. The augmentation is controlled through dancer-3D-camera interaction employing Kinect-camera technology. This case study exemplifies how this technology can enrich dance performances, possible challenges that have to be faced on the way and points towards the potential that can be exploited in the future. This case study sets the first step to a prototype for the creation of a generic tool for dancer-controlled graphics and music augmented performances. The narrative underlying the piece centers on the cyclic nature of the topics of birth/growth/death/rebirth. Creation unfolds until it retracts back to the start. We build the performance around the motto: "Every beginning comes from some other beginning's end", Senecca.