Painterly rendering with curved brush strokes of multiple sizes
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
A Taxonomy and Evaluation of Dense Two-Frame Stereo Correspondence Algorithms
International Journal of Computer Vision
ICCV '98 Proceedings of the Sixth International Conference on Computer Vision
Interactive Stereoscopic Rendering of Volumetric Environments
IEEE Transactions on Visualization and Computer Graphics
Recognition of Object Contours from Stereo Images: An Edge Combination Approach
3DPVT '04 Proceedings of the 3D Data Processing, Visualization, and Transmission, 2nd International Symposium
Image-based stereoscopic painterly rendering
EGSR'04 Proceedings of the Fifteenth Eurographics conference on Rendering Techniques
Predicting stereoscopic viewing comfort using a coherence-based computational model
Proceedings of the International Symposium on Computational Aesthetics in Graphics, Visualization, and Imaging
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Binocular depth perception of stereoscopic 3D line drawings
Proceedings of the ACM Symposium on Applied Perception
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The focus of this work is to investigate and simulate artistic techniques in stereoscopy that go beyond stereo photography, such as stereoscopic painting. We briefly discuss the topic from a stereo artist's perspective and map some of our observations from traditional stereo techniques to the scientific domain, where we use them to tackle technical tasks involved in the generation of stereo artwork. We describe a framework that we use in our stereoscopic image-based non-photorealistic rendering algorithms, but it can be adopted by other single-view artistic image synthesis techniques in order to generate stereoscopic output.