Practical software metrics for project management and process improvement
Practical software metrics for project management and process improvement
The Psychology of Human-Computer Interaction
The Psychology of Human-Computer Interaction
Usability Basics for Software Developers
IEEE Software
Software Architecture in Practice
Software Architecture in Practice
Integrating Use-Case Analysis and Task Analysis for Interactive Systems
APSEC '02 Proceedings of the Ninth Asia-Pacific Software Engineering Conference
Web usability and age: how design changes can improve performance
CUU '03 Proceedings of the 2003 conference on Universal usability
Knowledge and Information Systems
Reconciling usability and interactive system architecture using patterns
Journal of Systems and Software
User-Centered Design and Evaluation --- The Big Picture
Proceedings of the 13th International Conference on Human-Computer Interaction. Part I: New Trends
PaMGIS: A Framework for Pattern-Based Modeling and Generation of Interactive Systems
Proceedings of the 13th International Conference on Human-Computer Interaction. Part I: New Trends
Designing with the Mind in Mind: Simple Guide to Understanding User Interface Design Rules
Designing with the Mind in Mind: Simple Guide to Understanding User Interface Design Rules
100 Things Every Designer Needs to Know About People
100 Things Every Designer Needs to Know About People
Software architecture analysis of usability
EHCI-DSVIS'04 Proceedings of the 2004 international conference on Engineering Human Computer Interaction and Interactive Systems
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Current user-centered software development approaches make special emphasis on the characteristics of the user and the tasks that must be accomplished because it affects greatly the way the user interacts with the system. Most research works propose some user characteristics; however, there is not a model that integrates aspects such as psychological, cognitive, and physical. In this paper, we propose a user model integrating all the user's characteristics, with the purpose of achieving an adaptive software interface improving the overall usability of any system. We have integrated this model gathering information from different disciplines such as medicine, sociology and their practitioners. In order to validate our model, we have implemented user interfaces for various real projects taking into account characteristics from real users. Also we present here an example of how a user interface can be adapted for a specific set of user capabilities.