Design patterns: elements of reusable object-oriented software
Design patterns: elements of reusable object-oriented software
A pattern approach to interaction design
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
Model-Based Design and Evaluation of Interactive Applications
Model-Based Design and Evaluation of Interactive Applications
Multiple User Interfaces: Towards a Task-Driven and Patterns-Oriented Design Model
DSV-IS '02 Proceedings of the 9th International Workshop on Interactive Systems. Design, Specification, and Verification
interactions
Modeling patterns for task models
TAMODIA '04 Proceedings of the 3rd annual conference on Task models and diagrams
Managing UI pattern collections
CHINZ '05 Proceedings of the 6th ACM SIGCHI New Zealand chapter's international conference on Computer-human interaction: making CHI natural
Pattern-based development of user-friendly web applications
ICWE '06 Workshop proceedings of the sixth international conference on Web engineering
Model-based user interface engineering with design patterns
Journal of Systems and Software
Towards a Library of Workflow User Interface Patterns
Interactive Systems. Design, Specification, and Verification
Structurally supported design of HCI pattern languages
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: interaction design and usability
PEICS: HCI patterns for the design of interactive systems
Proceedings of the 2nd International Workshop on Pattern-Driven Engineering of Interactive Computing Systems
Pattern-based user interface transformation for knowledge sharing applications
Proceedings of the 2nd International Workshop on Pattern-Driven Engineering of Interactive Computing Systems
HCI patterns as a means to transform interactive user interfaces to diverse contexts of use
HCII'11 Proceedings of the 14th international conference on Human-computer interaction: design and development approaches - Volume Part I
HCII'11 Proceedings of the 14th international conference on Human-computer interaction: design and development approaches - Volume Part I
Efficient generation of ambient intelligent user interfaces
KES'11 Proceedings of the 15th international conference on Knowledge-based and intelligent information and engineering systems - Volume Part IV
A task and pattern-based modeling approach for knowledge sharing systems
Proceedings of the 29th Annual European Conference on Cognitive Ergonomics
Proceedings of the CUBE International Information Technology Conference
Formal pattern specifications to facilitate semi-automated user interface generation
HCI'13 Proceedings of the 15th international conference on Human-Computer Interaction: human-centred design approaches, methods, tools, and environments - Volume Part I
Patterns and models for automated user interface construction: in search of the missing links
HCI'13 Proceedings of the 15th international conference on Human-Computer Interaction: human-centred design approaches, methods, tools, and environments - Volume Part I
Requirements for a definition of generative user interface patterns
HCI'13 Proceedings of the 15th international conference on Human-Computer Interaction: human-centred design approaches, methods, tools, and environments - Volume Part I
Hi-index | 0.00 |
This paper introduces the PaMGIS framework for pattern-based modeling, generation and usability evaluation of interactive systems. It describes the structural aspects of HCI pattern languages and how such languages and patterns for various modeling stages (e.g. task modeling) and abstraction levels can be exploited to automate part of the software development process for interactive applications. The main components and the general functionality of the framework are discussed. The remaining part of the paper focuses on the low-level automation component of the framework and illustrates how the code for concrete interaction objects is generated from semi-abstract user interface patterns.