Using exercise cycle as a haptic input device in a virtual environment

  • Authors:
  • Pasi Välkkynen;Juhani Heinilä;Sari Lainio;Sami Lakaniemi;Antti Väätänen

  • Affiliations:
  • VTT Information Technology, Tampere, Finland;VTT Information Technology, Tampere, Finland;VTT Information Technology, Tampere, Finland;VTT Information Technology, Tampere, Finland;VTT Information Technology, Tampere, Finland

  • Venue:
  • EGVE'01 Proceedings of the 7th Eurographics conference on Virtual Environments & 5th Immersive Projection Technology
  • Year:
  • 2001

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Abstract

Virku (Virtual Fitness Centre) is a study, in which an exercise cycle is used for navigating in a virtual environment. The cycle acts as a haptic bodily user interface between the user and the simulation. The simulation takes the terrain of the virtual environment into account in order to provide better feedback of the environment for the user. We have found out in usability tests that this kind of interface enhances the user's feeling of immersion in the virtual environment.