Aesthetics and apparent usability: empirically assessing cultural and methodological issues
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Socially translucent systems: social proxies, persistent conversation, and the design of “babble”
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Emotion & design: attractive things work better
interactions
What makes things fun to learn? heuristics for designing instructional computer games
SIGSMALL '80 Proceedings of the 3rd ACM SIGSMALL symposium and the first SIGPC symposium on Small systems
HICSS '99 Proceedings of the Thirty-Second Annual Hawaii International Conference on System Sciences-Volume 2 - Volume 2
Digital Artifacts for Remembering and Storytelling: PostHistory and Social Network Fragments
HICSS '04 Proceedings of the Proceedings of the 37th Annual Hawaii International Conference on System Sciences (HICSS'04) - Track 4 - Volume 4
Baby Names, Visualization, and Social Data Analysis
INFOVIS '05 Proceedings of the Proceedings of the 2005 IEEE Symposium on Information Visualization
CrystalChat: Visualizing Personal Chat History
HICSS '06 Proceedings of the 39th Annual Hawaii International Conference on System Sciences - Volume 03
Proceedings of the CUBE International Information Technology Conference
Visualization of linguistic patterns and uncovering language history from multilingual resources
EACL 2012 Proceedings of the EACL 2012 Joint Workshop of LINGVIS & UNCLH
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With the ubiquity of typed text, the style and much of the personality of handwriting has been lost from general communication. To counter this we introduce an artistic real-time visualization of typed messages that additionally captures and encodes aspects of an individual's unique typing style. The potential of our system to augment electronic communication was evaluated and the results are provided along with analysis of their implications for social visualization.