Sotto voce: exploring the interplay of conversation and mobile audio spaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The design of a handheld, location-aware guide for indoor environments
Personal and Ubiquitous Computing
Context-based design of mobile applications for museums: a survey of existing practices
Proceedings of the 7th international conference on Human computer interaction with mobile devices & services
XMLGuide: an open format language for audio guides
Proceedings of the 12th International Conference on Information Integration and Web-based Applications & Services
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Multimedia technologies provide new opportunities for museums to enhance their visitors' experience. However, its use brings new challenges for presentation preparation, among which are how to enrich the visit while not diverting the visitors' attention from the actual objects in the museum, which should remain the focus of the visit; and how to provide a rich information space suitable for a wide variety of visitors. These challenges need to be addressed during planning and preparation of information presentations for mobile, multimedia museum visitors' guides. This paper describes the design and implementation of the AMICo prototype to an exhibition room for visitors who are equipped with wirelessly connected handheld devices. The prototype has been implemented on an exhibition showing a set of architectural scale models from the famous Spanish architect Rafael Moneo hold in the Kubo exhibition centre of the Kutxa Foundation in Donostia-San Sebastian during September and October 2005. The architectural scale models were augmented with information in the form of multimedia content. Users were able to access those contents in a personalized way when in the proximity of the artwork.