The computer music tutorial
The Complete Guide to Game Audio: For Composers, Musicians, Sound Designers and Game Developers
The Complete Guide to Game Audio: For Composers, Musicians, Sound Designers and Game Developers
Infinite Game Universe: Level Design, Terrain, and Sound
Infinite Game Universe: Level Design, Terrain, and Sound
Beginning Game Audio Programming
Beginning Game Audio Programming
Audio Programming for Interactive Games
Audio Programming for Interactive Games
3D Game Programming All in One
3D Game Programming All in One
IV '06 Proceedings of the conference on Information Visualization
The Fat Man on Game Audio: Tasty Morsels of Sonic Goodness
The Fat Man on Game Audio: Tasty Morsels of Sonic Goodness
Hi-index | 0.00 |
Digital Songlines is an Australasian Cooperative Research Centre for Interaction Design (ACID) project that is developing protocols, methodologies and toolkits to facilitate the collection, education and sharing of indigenous cultural heritage knowledge. The project explores the areas of effective recording, content management and virtual reality delivery capabilities that are culturally sensitive and involve the indigenous custodians, leaders and communities in remote areas of the Australian 'outback'. It investigates how players in a serious gaming sense can experience Indigenous virtual heritage in a high fidelity fashion with culturally appropriate interface tools. This paper describes the circumstances that gave rise to the concept of a 3D ambient audio quilt, designed and implemented specifically for the Digital Songlines game-engine software. It discusses the importance of a site visit to a remote location in the north-east of the Australian outback, and how this prompted the discovery of a new method for creating an authentic aural experience in a 3DVE. This paper reports on completed and ongoing research in this area.