Exploration and virtual camera control in virtual three dimensional environments
I3D '90 Proceedings of the 1990 symposium on Interactive 3D graphics
Physically-based interactive camera motion control using 3D input devices
Scientific visualization of physical phenomena
An environment for real-time urban simulation
I3D '95 Proceedings of the 1995 symposium on Interactive 3D graphics
The virtual cinematographer: a paradigm for automatic real-time camera control and directing
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
UniCam—2D gestural camera controls for 3D environments
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Declarative camera control for automatic cinematography
AAAI'96 Proceedings of the thirteenth national conference on Artificial intelligence - Volume 1
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This paper presents VSim, a framework for the visualization of 3D architectural and archeological models. VSim's design focuses on educational use and scholarly collaboration, an approach that is not commonly found in existing commercial software. Two different camera control modes address a variety of scenarios, and a novel smoothing method allows fluid camera movement. VSim includes the ability to create and display narratives within the virtual environment and to add spatially localized multimedia resources. A new way to associate these resources with points and orientations in space is also introduced.