Toolglass and magic lenses: the see-through interface
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Proceedings of the 9th annual ACM symposium on User interface software and technology
Interactive lens visualization techniques
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
Multiresolution techniques for interactive texture-based volume visualization
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
Reversing subdivision rules: local linear conditions and observations on inner products
Journal of Computational and Applied Mathematics - Special issue/Dedicated to Prof. Larry L. Schumaker on the occasion of his 60th birthday
Level-of-detail volume rendering via 3D textures
VVS '00 Proceedings of the 2000 IEEE symposium on Volume visualization
A Magnification Lens for Interactive Volume Visualization
PG '01 Proceedings of the 9th Pacific Conference on Computer Graphics and Applications
Interactive Volume Illustration and Feature Halos
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
Adaptive extraction and visualization of silhouette curves from volumetric datasets
The Visual Computer: International Journal of Computer Graphics
Importance-Driven Volume Rendering
VIS '04 Proceedings of the conference on Visualization '04
Illustration Motifs for Effective Medical Volume Illustration
IEEE Computer Graphics and Applications
Line drawings from volume data
ACM SIGGRAPH 2005 Papers
IV '05 Proceedings of the Ninth International Conference on Information Visualisation
Illustrative context-preserving volume rendering
EUROVIS'05 Proceedings of the Seventh Joint Eurographics / IEEE VGTC conference on Visualization
Illustrative visualization: new technology or useless tautology?
ACM SIGGRAPH Computer Graphics
Technical Section: A multiresolution approach to iris synthesis
Computers and Graphics
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
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We present an illustrative visualization system for real-time and high quality rendering of clinical volumetric medical data. Our technique is inspired by a medical illustration technique for depicting contextual close-up views of selected regions of interest where internal anatomical features are rendered in high detail. Our method integrates four important components: decimation of original volume for interactivity, B-spline subdivision for super-resolution rendering, fast gradient quantization technique for feature extraction and GPU fragment shaders for gradient dependent rendering and transfer functions. Examples with clinical CT and MRI data demonstrate the capabilities of our system.