SKETCH: an interface for sketching 3D scenes
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
A morphable model for the synthesis of 3D faces
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Teddy: a sketching interface for 3D freeform design
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Smooth meshes for sketch-based freeform modeling
I3D '03 Proceedings of the 2003 symposium on Interactive 3D graphics
A suggestive interface for image guided 3D sketching
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
ACM SIGGRAPH 2004 Papers
A sketch-based interface for detail-preserving mesh editing
ACM SIGGRAPH 2005 Papers
Sketch-based modeling with few strokes
Proceedings of the 21st spring conference on Computer graphics
Proceedings of the ACM symposium on Virtual reality software and technology
Sketch-based modeling of parameterized objects
SIGGRAPH '05 ACM SIGGRAPH 2005 Sketches
A Sketch-and-Spray Interface for Modeling Trees
SG '07 Proceedings of the 8th international symposium on Smart Graphics
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Despite their many benefits, challenges exist in the creation of 3D models, particularly for individual not currently skilled with 3D modeling software. To address this, we explore the creation of 3D modeling software for non-domain experts that uses a hierarchical parts database of generic 3D models, and deforms models into specific related target objects using image guided 3D model morphing. A human-in-the-loop sketching interface supports image registration and constrains our geometrical transformation to support real time morphing of generic models into accurate representations of new objects for which users wish a 3D model. Applying the application to the study of insects in biology, we find that the application supports the creation of realistic 3D models, and that the application is of value to educators and researchers in entomology.