Reflex HMD to Compensate Lag and Correction of Derivative Deformation
VR '02 Proceedings of the IEEE Virtual Reality Conference 2002
Effect of Latency on Presence in Stressful Virtual Environments
VR '03 Proceedings of the IEEE Virtual Reality 2003
An Analysis of Orientation Prediction and Filtering Methods for VR/AR
VR '05 Proceedings of the 2005 IEEE Conference 2005 on Virtual Reality
Optical tracking using commodity hardware
ISMAR '08 Proceedings of the 7th IEEE/ACM International Symposium on Mixed and Augmented Reality
3D tracking using multiple Nintendo Wii Remotes: a simple consumer hardware tracking approach
Future Play '09 Proceedings of the 2009 Conference on Future Play on @ GDC Canada
Hi-index | 0.00 |
A new method and a prototype system for optical tracking using camera sensors from Nintendo Wii remote controllers are introduced. The system is of very low cost and can easily be extended to cover large areas. By bypassing the native Bluetooth interface and increasing the image analysis rate, extraordinary real-time performance is achieved. To overcome computational difficulties and uncertainties relating to the asynchronous nature of Wiimote cameras, a method is introduced to synchronize the measurements of each camera in the system. This unconventional synchronization scheme is widely applicable to numerous already existing Wiimote tracking systems improving their performance. The demonstrated tracking system is targeted for virtual and augmented reality applications as well as general purpose localization. An extensive analysis of the system performance and new findings of the camera characteristics are reported.