A field study of the software design process for large systems
Communications of the ACM
Joint application design (JAD) in practice
Journal of Systems and Software
Proceedings of the Conference on The Future of Software Engineering
Agile Software Development with Scrum
Agile Software Development with Scrum
Collaboration in Software Engineering: A Roadmap
FOSE '07 2007 Future of Software Engineering
Rationale-Based Software Engineering
Rationale-Based Software Engineering
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Reducing complexity using an interaction room: an experience report
Proceedings of the 31st ACM international conference on Design of communication
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Large-scale information system development is often plagued by defects and deadline overruns that can be traced to insufficient communication within the project team, particularly between stakeholders from the business, technical and management side. Although agile process models put a strong emphasis on team communication, they provide only little support for focusing the communication on the most relevant issues. We therefore introduce the concept of so-called "interaction rooms", where teams work with a pragmatic combination of model sketches and annotations to foster understanding of the system and its business domain, to reveal risks and uncertainties, and discuss those system aspects that are most critical for project success.