Making Use: Scenario-Based Design of Human-Computer Interactions
Making Use: Scenario-Based Design of Human-Computer Interactions
Software Cinema-Video-based Requirements Engineering
RE '06 Proceedings of the 14th IEEE International Requirements Engineering Conference
Applying a Video-based Requirements Engineering Technique to an Airport Scenario
MERE '08 Proceedings of the 2008 Third International Workshop on Multimedia and Enjoyable Requirements Engineering - Beyond Mere Descriptions and with More Fun and Games
Object-Oriented Software Engineering Using UML, Patterns, and Java
Object-Oriented Software Engineering Using UML, Patterns, and Java
Presenting a day in the life of video-based requirements engineering
Proceedings of the 10th SIGPLAN symposium on New ideas, new paradigms, and reflections on programming and software
User model and system model: the yin and yang in user-centered software development
Proceedings of the 2013 ACM international symposium on New ideas, new paradigms, and reflections on programming & software
Hi-index | 0.00 |
Change and user involvement are two major challenges in agile software projects. As change and user involvement usually arise spontaneously, reaction to change, validation and communication are thereby expected to happen in a continuous way in the project lifecycle. We propose Evolutionary Scenario Based Design, which employs video in fulfilling this goal, and present a new idea that supports video production using SecondLife-like virtual world technology.