Toward the holodeck: integrating graphics, sound, character and story
Proceedings of the fifth international conference on Autonomous agents
Exploring the Scalability of Character-Based Storytelling
AAMAS '04 Proceedings of the Third International Joint Conference on Autonomous Agents and Multiagent Systems - Volume 2
Architecture of an authoring system to support the creation of interactive contents
ICEC'06 Proceedings of the 5th international conference on Entertainment Computing
Networked Virtual Marionette Theater
Edutainment '08 Proceedings of the 3rd international conference on Technologies for E-Learning and Digital Entertainment
Analysis of Japanese Folktales for the Purpose of Story Generation
ICEC '08 Proceedings of the 7th International Conference on Entertainment Computing
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In this paper as one example of a new edutainment system, we propose an "Interactive Folktale System," which makes it possible for people, especially children, to enjoy folktales in various ways. They can appreciate the generation of original tales and variations. Also they can interact with the story by communicating with its characters or by playing one of the characters. Moreover, they can easily create a new folktale by changing the original story or by describing a new story.