System identification: theory for the user
System identification: theory for the user
A unifying review of linear Gaussian models
Neural Computation
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
International Journal of Computer Vision
WACV '02 Proceedings of the Sixth IEEE Workshop on Applications of Computer Vision
Graphcut textures: image and video synthesis using graph cuts
ACM SIGGRAPH 2003 Papers
Analysis and Synthesis of Textured Motion: Particles and Waves
IEEE Transactions on Pattern Analysis and Machine Intelligence
Time Series Analysis and Its Applications (Springer Texts in Statistics)
Time Series Analysis and Its Applications (Springer Texts in Statistics)
Fast Synthesis of Dynamic Colour Textures
ICPR '06 Proceedings of the 18th International Conference on Pattern Recognition - Volume 04
ACM SIGGRAPH 2002 conference abstracts and applications
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Dynamic textures are representations of such textured surfaces that exhibit certain stationarity properties in time. These include sea-waves, smoke, foliage, whirlwind, dense crowds, and traffic scenes. We address the problem of dynamic color texture synthesis which is a natural extending of the state-of-art Linear Dynamic System to the YUV color space by analyzing the intrinsic relationship between the color channels and intensity channel. Our experimental results have shown good performance for the testing examples, which remodel short dynamic texture videos into infinite time domain with similar dynamic behaviors.