Player immersion in the computer game narrative

  • Authors:
  • Hua Qin;Pei-Luen Patrick Rau;Gavriel Salvendy

  • Affiliations:
  • Department of Industrial Engineering, Tsinghua University, Beijing, China;Department of Industrial Engineering, Tsinghua University, Beijing, China;School of Industrial Engineering, Purdue University, West Lafayette, IN

  • Venue:
  • ICEC'07 Proceedings of the 6th international conference on Entertainment Computing
  • Year:
  • 2007

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Abstract

The main characteristics of the computer game narrative are interactive and nonlinear, so this study proposes a questionnaire aim at studying player immersion in the computer game narrative. To evaluate the questionnaire, a survey was conducted on the Internet. After factor analysis and reliability test, an instrument for measuring player immersion were obtained. This instrument not only can be applied to the computer game narrative, it also ca be used to measure user experience in story-oriented virtual reality.