Coordinated multi-streaming for 3D tele-immersion
Proceedings of the 12th annual ACM international conference on Multimedia
Understanding performance in coliseum, an immersive videoconferencing system
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)
TEEVE: The Next Generation Architecture for Tele-immersive Environment
ISM '05 Proceedings of the Seventh IEEE International Symposium on Multimedia
A standard-compliant virtual meeting system with active video object tracking
EURASIP Journal on Applied Signal Processing
MobileTI: a portable tele-immersive system
MM '09 Proceedings of the 17th ACM international conference on Multimedia
Hello, is grandma there? let's read! StoryVisit: family video chat and connected e-books
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
CuteChat: a lightweight tele-immersive video chat system
MM '11 Proceedings of the 19th ACM international conference on Multimedia
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This paper presents an Immersive Telepresence system for Entertainment and Meetings (ITEM). The system aims to provide a radically new video communication experience by seamlessly merging participants into the same virtual space to allow a natural interaction among them and shared collaborative contents. With the goal to make a scalable, flexible system for various business solutions as well as easily accessible by massive consumers, we address the challenges in the whole pipeline of media processing, communication, and displaying in our design and realization of such a system. Extensive experiments show the developed system runs reliably and comfortably in real time with a minimal setup requirement (e.g., a webcam, a laptop/desktop connected to the public Internet) for tele-immersive video communication. With such a really minimal deployment requirement, we present a variety of interesting applications and user experiences created by ITEM.