HoloWall: designing a finger, hand, body, and object sensitive wall
Proceedings of the 10th annual ACM symposium on User interface software and technology
CSCL'09 Proceedings of the 9th international conference on Computer supported collaborative learning - Volume 1
reacTIVision and TUIO: a tangible tabletop toolkit
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
UniPad: orchestrating collaborative activities through shared tablets and an integrated wall display
Proceedings of the 2013 ACM international joint conference on Pervasive and ubiquitous computing
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Using interactive surfaces in a classroom requires an understanding of multiple users and stakeholders. While research on how students using tables provides some insight, exploring the roles and needs of the teacher, and the interaction between groups in a classroom, adds an additional dimension to this design challenge. We summarize three years of design and research in a multi-touch classroom, to illuminate some of the issues involved in placing interactive surfaces in the classroom environment. Results indicate that the tables can be used to support joint cognition, that the arrangement of tables in the classroom may influence collaborative interactions, and that allowing the teacher to project content from student tables to a shared interactive whiteboard (IWB) for whole group discussion can facilitate progress within the groups.