Direct least-squares fitting of algebraic surfaces
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Segmentation through Variable-Order Surface Fitting
IEEE Transactions on Pattern Analysis and Machine Intelligence
A signal processing approach to fair surface design
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Fitting smooth surfaces to dense polygon meshes
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
The NURBS book (2nd ed.)
Implicit fairing of irregular meshes using diffusion and curvature flow
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Methods to recover constant radius rolling ball blends in reverse engineering
Computer Aided Geometric Design
Constrained fitting in reverse engineering
Computer Aided Geometric Design
Faithful Least-Squares Fitting of Spheres, Cylinders, Cones and Tori for Reliable Segmentation
ECCV '98 Proceedings of the 5th European Conference on Computer Vision-Volume I - Volume I
Non-iterative, feature-preserving mesh smoothing
ACM SIGGRAPH 2003 Papers
ACM SIGGRAPH 2003 Papers
Hierarchical mesh segmentation based on fitting primitives
The Visual Computer: International Journal of Computer Graphics
Mesh Segmentation - A Comparative Study
SMI '06 Proceedings of the IEEE International Conference on Shape Modeling and Applications 2006
Fitting B-spline curves to point clouds by curvature-based squared distance minimization
ACM Transactions on Graphics (TOG)
Automatic extraction of surface structures in digital shape reconstruction
Computer-Aided Design
Reverse innovative design - an integrated product design methodology
Computer-Aided Design
Curve skeleton extraction from incomplete point cloud
ACM SIGGRAPH 2009 papers
A benchmark for 3D mesh segmentation
ACM SIGGRAPH 2009 papers
Anisotropic smoothing of point sets
Computer Aided Geometric Design - Special issue: Geometric modelling and differential geometry
Surface mesh segmentation and smooth surface extraction through region growing
Computer Aided Geometric Design
Feature-based reverse modeling strategies
Computer-Aided Design
A fast interactive reverse-engineering system
Computer-Aided Design
Bilateral Normal Filtering for Mesh Denoising
IEEE Transactions on Visualization and Computer Graphics
Technical Section: Quadratic curve and surface fitting via squared distance minimization
Computers and Graphics
Fast and Effective Feature-Preserving Mesh Denoising
IEEE Transactions on Visualization and Computer Graphics
SMI 2013: Point cloud normal estimation via low-rank subspace clustering
Computers and Graphics
Robust reconstruction of 2D curves from scattered noisy point data
Computer-Aided Design
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We present a framework for 3D model reconstruction, which has potential applications to a spectrum of engineering problems with impacts on rapid design and prototyping, shape analysis, and virtual reality. The framework, composed of four main components, provides a systematic solution to reconstruct geometric model from the surface mesh of an existing object. First, the input mesh is pre-processed to filter out noise. Second, the mesh is partitioned into segments to obtain individual geometric feature patches. Then, two integrated solutions, namely solid feature based strategy and surface feature based strategy, are exploited to reconstruct primitive features from the segmented feature patches. Finally, the modeling operations, such as solid boolean and surface trimming operations, are performed to ''assemble'' the primitive features into the final model. The concepts of ''feature'', ''constraint'' and ''modeling history'' are introduced into the entire reconstruction process so that the design intents are retrieved and exhibited in the final model with geometrical accuracy, topological consistency and flexible editability. A variety of industrial parts have been tested to illustrate the effectiveness and robustness of our framework.