K-sketch: a 'kinetic' sketch pad for novice animators
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Sketch-n-Stretch: Sketching Animations Using Cutouts
IEEE Computer Graphics and Applications
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This demonstration presents idAnimate, a multi-touch application for sketching animations. Thanks to the affordances provided by multitouch interfaces, idAnimate yields a novel, intuitive and easy to use animation technique named transformation-by-example, that allows users to author animations in minimal time. This is achieved by transforming objects through commonly accepted multi-touch gestures (pan, pinch and rotation) while the system records and time-stamps the changes over time. Building complex animations is achieved through incrementally building sequences of transformations. In addition, objects may have multiple visual states that can be changed dynamically over time and combined with the transformations.