Developing Intelligent Agent Systems: A Practical Guide
Developing Intelligent Agent Systems: A Practical Guide
An agent-based approach to dialogue management in personal assistants
Proceedings of the 10th international conference on Intelligent user interfaces
Establishing and maintaining long-term human-computer relationships
ACM Transactions on Computer-Human Interaction (TOCHI)
Accurate unlexicalized parsing
ACL '03 Proceedings of the 41st Annual Meeting on Association for Computational Linguistics - Volume 1
Enjoyment: lessons from Karasek
Funology
A survey on sentiment detection of reviews
Expert Systems with Applications: An International Journal
Detecting user engagement with a robot companion using task and social interaction-based features
Proceedings of the 2009 international conference on Multimodal interfaces
An Introduction to MultiAgent Systems
An Introduction to MultiAgent Systems
How was your day?: a companion ECA
Proceedings of the 9th International Conference on Autonomous Agents and Multiagent Systems: volume 1 - Volume 1
Health conversational system based on contextual matching of community-driven question-answer pairs
Proceedings of the 20th ACM international conference on Information and knowledge management
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We describe a BDI (Belief, Desire, Intention) goal-oriented architecture for a conversational virtual companion embodied as a child's Toy, designed to be both entertaining and capable of carrying out collaborative tasks. We argue that the goal-oriented approach supports both structured conversational activities (e.g., story-telling, collaborative games) as well as more "free-flowing" engaging dialogue with variation and some unpredictability. BDI plans encode the knowledge required for the structured engagements, with the use of multiple plans for conversational goals providing variation in the interactions.