A python based 4d visualization environment

  • Authors:
  • Lin Jing;Xipei Huang;Yiwen Zhong;Yin Wu;Hui Zhang

  • Affiliations:
  • College of Computer and Information Science, Fujian Agriculture and Forestry University, Fuzhou, China;College of Computer and Information Science, Fujian Agriculture and Forestry University, Fuzhou, China;College of Computer and Information Science, Fujian Agriculture and Forestry University, Fuzhou, China;School of Informatics and Computing, Indiana University, Bloomington;Pervasive Technology Institute, Indiana University, Indianapolis

  • Venue:
  • ICICA'12 Proceedings of the Third international conference on Information Computing and Applications
  • Year:
  • 2012

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Abstract

One of the challenges in 4D math visualization is to develop an interactive and integrated computational environment to quick-prototype, simulate, and experiment with the abstract mathematical concepts. We have investigated several areas in 4D visualization including 4D surface rendering, various user interface elements to manipulate mathematical objects in the higher-dimensional space, and physically based modeling of cloth-like 4D objects to understand the math phenomena in the fourth dimension. In this paper, we present one such Python based 4D visualization environment that achieves a high level of integration between 4D math, physics computation and interactive visualization.