MAGICAL computer simulation of mesolithic foraging
Dynamics in human and primate societies
Decision-Theoretic Throttling for Optimistic Simulations of Multi-Agent Systems
DS-RT '05 Proceedings of the 9th IEEE International Symposium on Distributed Simulation and Real-Time Applications
An Adaptive Load Management Mechanism for Distributed Simulation of Multi-agent Systems
DS-RT '05 Proceedings of the 9th IEEE International Symposium on Distributed Simulation and Real-Time Applications
Proceedings of the 20th Workshop on Principles of Advanced and Distributed Simulation
Data access in distributed simulations of multi-agent systems
Journal of Systems and Software
Analysing probabilistically constrained optimism
Concurrency and Computation: Practice & Experience - Distributed Simulation, Virtual Environments and Real-time Applications
DS-RT '09 Proceedings of the 2009 13th IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications
Medieval military logistics: a case for distributed agent-based simulation
Proceedings of the 3rd International ICST Conference on Simulation Tools and Techniques
A middleware for interfacing with simulation systems of multi-agent models
Proceedings of the 4th International ICST Conference on Simulation Tools and Techniques
Interfacing multi-agent models to distributed simulation platforms: the case of PDES-MAS
Proceedings of the Winter Simulation Conference
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Digital Humanities offer a new exciting domain for agent-based distributed simulation. In historical studies interpretation rarely rises above the level of unproven assertion and is rarely tested against a range of evidence. Agent-based simulation can provide an opportunity to break these cycles of academic claim and counterclaim. The MWGrid framework utilises distributed agent based simulation to study medieval military logistics. As a use-case, it has focused on the logistical analysis of the Byzantine army's march to the battle of Manzikert (AD 1071), a key event in medieval history. It integrates an agent design template, a transparent, layered mechanism to translate model-level agents' actions to time stamped events and the PDES-MAS distributed simulation kernel. The paper presents an overview of the MWGrid system and a quantitative evaluation of its performance.