IEEE Computer Graphics and Applications
Layered acting for character animation
ACM SIGGRAPH 2003 Papers
Anim-actor: understanding interaction with digital puppetry using low-cost motion capture
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology
Dragimation: direct manipulation keyframe timing for performance-based animation
Proceedings of Graphics Interface 2012
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We present the animation loop station, a near real-time animation production system. It brings the concept of loop stations or loopers commonly used for live music performances to the animation domain. Our system allows a single animator to build an animation layer by layer by capturing his own movement and building up complex motion through several passes or takes. In order not to interfere with capture and not break the performer's flow, control commands are handled by a speech interface.