Underwater augmented reality game using the DOLPHYN

  • Authors:
  • Abdelkader Bellarbi;Christophe Domingues;Samir Otmane;Samir Benbelkacem;Alain Dinis

  • Affiliations:
  • Center for Developement of Advanced Technologies CDTA, Algiers, Algeria;University of Evry, Evry, France;University of Evry, Evry, France;Center for Developement of Advanced Technologies CDTA, Algiers, Algeria;VirtualDive SAS, Morainvilliers, France

  • Venue:
  • Proceedings of the 18th ACM symposium on Virtual reality software and technology
  • Year:
  • 2012

Quantified Score

Hi-index 0.00

Visualization

Abstract

The introduction of virtual and mixed realities in aquatic leisure activities constitutes a technological rupture when compared with the status of related technologies. With the extension of Internet to underwater applications, the innovative character of the project becomes evident, and the impact of this development in the littoral and beach tourism may be considerable. In fact, there are recent developments to extend the use of computers and computer components, such as the mouse, to underwater uses. The Dolphyn is an underwater-computerized display system with various sensors and devices conceived for existing swimming pools and for beach shores, associating computer functions, video gaming and multisensory simulations.