Theoretical Computer Science
Automatic verification of real-time systems with discrete probability distributions
Theoretical Computer Science
Theoretical Computer Science - Tools and algorithms for the construction and analysis of systems (TACAS 2004)
Almost-Sure Model Checking of Infinite Paths in One-Clock Timed Automata
LICS '08 Proceedings of the 2008 23rd Annual IEEE Symposium on Logic in Computer Science
Reachability in Stochastic Timed Games
ICALP '09 Proceedings of the 36th Internatilonal Collogquium on Automata, Languages and Programming: Part II
Probabilistic and topological semantics for timed automata
FSTTCS'07 Proceedings of the 27th international conference on Foundations of software technology and theoretical computer science
Stochastic real-time games with qualitative timed automata objectives
CONCUR'10 Proceedings of the 21st international conference on Concurrency theory
Time-Bounded Reachability Probabilities in Continuous-Time Markov Decision Processes
QEST '10 Proceedings of the 2010 Seventh International Conference on the Quantitative Evaluation of Systems
Observing continuous-time MDPs by 1-clock timed automata
RP'11 Proceedings of the 5th international conference on Reachability problems
A characterization of meaningful schedulers for continuous-time markov decision processes
FORMATS'06 Proceedings of the 4th international conference on Formal Modeling and Analysis of Timed Systems
Model checking interactive markov chains
TACAS'10 Proceedings of the 16th international conference on Tools and Algorithms for the Construction and Analysis of Systems
Approximating acceptance probabilities of CTMC-paths on multi-clock deterministic timed automata
Proceedings of the 16th international conference on Hybrid systems: computation and control
Hi-index | 0.00 |
We marry continuous time Markov decision processes (CTMDPs) with stochastic timed automata into a model with joint expressive power. This extension is very natural, as the two original models already share exponentially distributed sojourn times in locations. It enriches CTMDPs with timing constraints, or symmetrically, stochastic timed automata with one conscious player. Our model maintains the existence of optimal control known for CTMDPs. This also holds for a richer model with two players, which extends continuous time Markov games. But we have to sacrifice the existence of simple schedulers: polyhedral regions are insufficient to obtain optimal control even in the single-player case.