Two algorithms for maintaining order in a list
STOC '87 Proceedings of the nineteenth annual ACM symposium on Theory of computing
The Buffer Minimization Problem for Multiprocessor Scheduling with Conflicts
ICALP '01 Proceedings of the 28th International Colloquium on Automata, Languages and Programming,
Algorithmic Aspects of Wireless Sensor Networks
The cinderella game on holes and anti-holes
WG'11 Proceedings of the 37th international conference on Graph-Theoretic Concepts in Computer Science
A constraint-based approach to solving games on infinite graphs
Proceedings of the 41st ACM SIGPLAN-SIGACT Symposium on Principles of Programming Languages
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We investigate a combinatorial two-player game, in which one player wants to keep the behavior of an underlying water-bucket system stable whereas the other player wants to cause overflows. This game is motivated by data management applications in wireless sensor networks. We construct optimal strategies and characterize optimal bucket sizes for many instances of this game.