An implemented model of punning riddles
AAAI '94 Proceedings of the twelfth national conference on Artificial intelligence (vol. 1)
AGENTS '98 Proceedings of the second international conference on Autonomous agents
Character-Driven Story Generation in Interactive Storytelling
VSMM '01 Proceedings of the Seventh International Conference on Virtual Systems and Multimedia (VSMM'01)
HAHAcronym: a computational humor system
ACLdemo '05 Proceedings of the ACL 2005 on Interactive poster and demonstration sessions
Extending character-based storytelling with awareness and feelings
Proceedings of the 6th international joint conference on Autonomous agents and multiagent systems
THE CONSTRUCTION OF A PUN GENERATOR FOR LANGUAGE SKILLS DEVELOPMENT
Applied Artificial Intelligence
Evaluating the STANDUP Pun Generating Software with Children with Cerebral Palsy
ACM Transactions on Accessible Computing (TACCESS)
Beep! Beep! Boom!: towards a planning model of Coyote and Road Runner cartoons
Proceedings of the 4th International Conference on Foundations of Digital Games
Agents with emotional intelligence for storytelling
ACII'11 Proceedings of the 4th international conference on Affective computing and intelligent interaction - Volume Part I
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The growing interest for Interactive Storytelling has lead the research into the exploration of this new media in classical story genres. In our research, we develop autonomous agents that act in a storytelling context with a comic purpose. We present a comic sketch model for autonomous agents with affective reasoning. The agents that use this model prepare the timing of the comic punchline by reasoning about emotional states in a process called Emotional Escalation. The punchline used for our test scenario, as well as the personality of the comic characters is based on the humour theory of incongruity-resolution.