Intersection algorithms for lines and circles
ACM Transactions on Graphics (TOG)
A fast high quality pseudo random number generator for nVidia CUDA
Proceedings of the 11th Annual Conference Companion on Genetic and Evolutionary Computation Conference: Late Breaking Papers
Inverse kinematics solution for robotic manipulators using a CUDA-Based parallel genetic algorithm
MICAI'11 Proceedings of the 10th Mexican international conference on Advances in Artificial Intelligence - Volume Part I
Hi-index | 0.00 |
Workspace analysis is one of the most essential problems in robotics, but also has the possibility of being very tricky in complex cases. As the number of degrees of freedom increases, the complexity of the problem grows exponentially in some solutions. One possibility is to develop solutions which approximate the workspace for speedup, but this paper explores the possibility of using graphical processing units to parallelize and speed up a forward kinematics-based solution. Particular real-time applications are discussed. It presents a formal analysis of a simple 2D problem, a solution, and the results of an experiment using the solution.