The sciences of the artificial (3rd ed.)
The sciences of the artificial (3rd ed.)
Theory of Modeling and Simulation
Theory of Modeling and Simulation
Lessons from a dozen years of group support systems research: a discussion of lab and field findings
Journal of Management Information Systems - Special issue: Information technology and its organizational impact
Journal of Management Information Systems
HICSS '10 Proceedings of the 2010 43rd Hawaii International Conference on System Sciences
A DEVS component library for simulation-based design of automated container terminals
Proceedings of the 3rd International ICST Conference on Simulation Tools and Techniques
Multiple worlds: a formalism for simulation based design
SpringSim '10 Proceedings of the 2010 Spring Simulation Multiconference
DEVS in DSOL: adding devs operational semantics to a generic event-scheduling simulation environment
SCSC '09 Proceedings of the 2009 Summer Computer Simulation Conference
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The complexity of systems requires design approaches that are more iterative and interactive to explore different design perspectives and to remain flexible for dynamic requirements and design contexts. This paper describes the multiple worlds approach to support multi actor participative design. The environment enables a group to explore, analyze and compare design alternatives based on a simulation of the performance of key components, and the system behavior in a 3D visualization. This environment allows stakeholders to visualize different perspectives as a structured overview of design choices. This helps the stakeholders to create shared understanding and increases the transparency of their decision process. In this paper we present the approach and the results of an experiment to evaluate the way in which the environment supports design.