Information distortion in a supply chain: the bullwhip effect
Management Science - Special issue on frontier research in manufacturing and logistics
Modeling for Learning Organizations
Modeling for Learning Organizations
Designing And Managing The Supply Chain
Designing And Managing The Supply Chain
A survey of serious games on sustainable development
Proceedings of the Winter Simulation Conference
A simulation based game approach for teaching operations management topics
Proceedings of the Winter Simulation Conference
Learning by gaming: supply chain application
Proceedings of the Winter Simulation Conference
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Product and service supply chains are usually complex and difficult to manage. Making students of supply chain management (SCM) courses realise these complex principles of real life problems is not as easy. Business games played in the class or in computer labs is a pedagogical way which assists the understanding of theories, put ideas into action and educates in an interactive and enjoyable way. In this paper, we present a business game which mimics the supply chain of blood units from donors to patients. The game models the material and information flows in a production-distribution channel serving patients in hospitals which need blood transfusions according to doctors' requests in different periods and with independent distributions. The game is played by individuals on a PC with Microsoft Excel exploiting a VBA environment. The game can be an effective teaching tool.