Participatory Design: Issues and Concerns
Computer Supported Cooperative Work
Do as I do:: authorial leadership in wikipedia
Proceedings of the 2007 international symposium on Wikis
Crowdsourcing user studies with Mechanical Turk
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Leadership in online creative collaboration
Proceedings of the 2008 ACM conference on Computer supported cooperative work
Sketching User Experiences: Getting the Design Right and the Right Design
Sketching User Experiences: Getting the Design Right and the Right Design
TurKit: tools for iterative tasks on mechanical Turk
Proceedings of the ACM SIGKDD Workshop on Human Computation
Crowdsourcing, collaboration and creativity
XRDS: Crossroads, The ACM Magazine for Students - Comp-YOU-Ter
Cooks or cobblers?: crowd creativity through combination
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The polymath project: lessons from a successful online collaboration in mathematics
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
CrowdForge: crowdsourcing complex work
Proceedings of the 24th annual ACM symposium on User interface software and technology
Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work
Collaboratively crowdsourcing workflows with turkomatic
Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work
Shepherding the crowd yields better work
Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work
CrowdWeaver: visually managing complex crowd work
Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work
CommunitySourcing: engaging local crowds to perform expert work via physical kiosks
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
#EpicPlay: crowd-sourcing sports video highlights
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Crowdboard: an augmented whiteboard to support large-scale co-design
Proceedings of the adjunct publication of the 26th annual ACM symposium on User interface software and technology
Voyant: generating structured feedback on visual designs using a crowd of non-experts
Proceedings of the 17th ACM conference on Computer supported cooperative work & social computing
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Following the recent remarkable successes of crowdsourcing, there have been attempts to apply it to design. However a design problem is often too complex and difficult to break down into simpler, distributable tasks as required by the conventional crowdsourcing model. In this paper, we present Crowd vs. Crowd (CvC), a novel design crowdsourcing method, where several design teams made up of designers and crowd compete with each other. In each team, a designer coordinates effective communication between the crowd members and takes responsibility for the final design output, and the crowd contributes at different stages of design. We conducted an initial evaluation of CvC in comparison with other collaborative design methods, and found that: CvC can attract more people to participate; the crowd can make useful contribution in CvC; CvC can produce competent design outputs. We then applied CvC to two real-life design problems: first, designing a new logo for a university department; second, for a small tech company. With quantitative and qualitative analyses on these applications, we observed that the elements of competition and collaboration helped to sustain the crowd's motivation to participate, and to produce quality design outcomes with higher level of satisfaction for the stakeholders.