Labeling images with a computer game
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
HT06, tagging paper, taxonomy, Flickr, academic article, to read
Proceedings of the seventeenth conference on Hypertext and hypermedia
The complex dynamics of collaborative tagging
Proceedings of the 16th international conference on World Wide Web
Optimizing web search using social annotations
Proceedings of the 16th international conference on World Wide Web
Using social annotations to improve language model for information retrieval
Proceedings of the sixteenth ACM conference on Conference on information and knowledge management
Can social bookmarking improve web search?
WSDM '08 Proceedings of the 2008 International Conference on Web Search and Data Mining
Crowdsourcing user studies with Mechanical Turk
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing games with a purpose
Communications of the ACM - Designing games with a purpose
Towards a Tag-Based User Model: How Can User Model Benefit from Tags?
UM '07 Proceedings of the 11th international conference on User Modeling
Review and Alignment of Tag Ontologies for Semantically-Linked Data in Collaborative Tagging Spaces
ICSC '08 Proceedings of the 2008 IEEE International Conference on Semantic Computing
Personalized recommendation in social tagging systems using hierarchical clustering
Proceedings of the 2008 ACM conference on Recommender systems
Evaluating similarity measures for emergent semantics of social tagging
Proceedings of the 18th international conference on World wide web
Proceedings of the 5th International Workshop on Adversarial Information Retrieval on the Web
Individual and social behavior in tagging systems
Proceedings of the 20th ACM conference on Hypertext and hypermedia
A scalable, collaborative similarity measure for social annotation systems
Proceedings of the 20th ACM conference on Hypertext and hypermedia
Bookmark hierarchies and collaborative recommendation
AAAI'06 proceedings of the 21st national conference on Artificial intelligence - Volume 2
Folks in Folksonomies: social link prediction from shared metadata
Proceedings of the third ACM international conference on Web search and data mining
The challenge of designing scientific discovery games
Proceedings of the Fifth International Conference on the Foundations of Digital Games
GiveALink tagging game: an incentive for social annotation
Proceedings of the ACM SIGKDD Workshop on Human Computation
Ontologies are us: a unified model of social networks and semantics
ISWC'05 Proceedings of the 4th international conference on The Semantic Web
The chain model for social tagging game design
Proceedings of the 6th International Conference on Foundations of Digital Games
Hi-index | 0.00 |
We describe the GiveALink Slider, an experimental social tagging game designed with the purpose of generating meaningful and useful annotations to improve upon the drawbacks of existing folksonomies. Knowledge, in the form of reliable annotations, is validated and accumulated through the implicit interactions among multiple players. In this paper we explore the hypothesis that such a game can improve both the quality and quantity of social annotation data. Our evaluation of game-induced annotations shows that games may improve on the semantic structure of existing folksonomies from several perspectives, including searchability, novelty, and coherence. Games can therefore play a valuable role in the collection of helpful annotations, by leveraging human power and specific game design features.