Closing the gap: women education and information technology courses in Australia
Journal of Systems and Software
ACM SIGCSE Bulletin - Women and Computing
Women in computing around the world
ACM SIGCSE Bulletin - Women and Computing
Education and Information Technologies
Communications of the ACM - Inspiring Women in Computing
Playing, performing, reporting: a case study of mobile minimovies composed by teenage girls
Proceedings of the 20th Australasian Conference on Computer-Human Interaction: Designing for Habitus and Habitat
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Over the past two decades, numerous interventions have been conducted to inform and inspire schoolgirls into studies and a career in computing and technology. Two successful intervention of this kind have been held over a number of years, and this paper presents the initial stages of a longitudinal study which evaluates the qualitative data from the survey from six Australian events in total. The paper explores the motivational aspects of the presentations in the context of the responses from students and teachers, and it highlights the importance of ensuring that presentation sessions at these events are fun, funny and interesting, and the importance of considering the age of the target audience. It concludes by raising a concern.