Real-time tracking of moving objects with an active camera
Real-Time Imaging - Special issue on computer vision motion analysis
A dancing robot for rhythmic social interaction
Proceedings of the ACM/IEEE international conference on Human-robot interaction
Computer Music Journal
Small-Group Behavior in a Virtual and Real Environment: A Comparative Study
Presence: Teleoperators and Virtual Environments
Making a Robot Dance to Music Using Chaotic Itinerancy in a Network of FitzHugh-Nagumo Neurons
Neural Information Processing
A leader-follower turn-taking model incorporating beat detection in musical human-robot interaction
Proceedings of the 4th ACM/IEEE international conference on Human robot interaction
Does Social Interaction Activate Music Listeners?
Computer Music Modeling and Retrieval. Genesis of Meaning in Sound and Music
Effects related to synchrony and repertoire in perceptions of robot dance
Proceedings of the 6th international conference on Human-robot interaction
Interactive improvisation with a robotic marimba player
Autonomous Robots
Context-Dependent Beat Tracking of Musical Audio
IEEE Transactions on Audio, Speech, and Language Processing
Robot responsiveness to human disclosure affects social impression and appeal
Proceedings of the 2014 ACM/IEEE international conference on Human-robot interaction
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We evaluate the effects of robotic listening companionship on people's enjoyment of music, and on their perception of the robot. We present a robotic speaker device designed for joint listening and embodied performance of the music played on it. The robot generates smoothed real-time beat-synchronized dance moves, uses nonverbal gestures for common ground, and can make and maintain eye-contact. In an experimental between-subject study (n=67), participants listened to songs played on the speaker device, with the robot either moving in sync with the beat, moving off-beat, or not moving at all. We found that while the robot's beat precision was not consciously detected by Ps, an on-beat robot positively affected song liking. There was no effect on overall experience enjoyment. In addition, the robot's response caused Ps to attribute more positive human-like traits to the robot, as well as rate the robot as more similar to themselves. Notably, personal listening habits (solitary vs. social) affected agent attributions. This work points to a larger question, namely how a robot's perceived response to an event might affect a human's perception of the same event.