Biofeedback game design: using direct and indirect physiological control to enhance game interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Design of positive biofeedback using a robot's behaviors as motion media
ICEC'06 Proceedings of the 5th international conference on Entertainment Computing
Affect recognition based on physiological changes during the watching of music videos
ACM Transactions on Interactive Intelligent Systems (TiiS) - Special Issue on Affective Interaction in Natural Environments
Exploring passive user interaction for adaptive narratives
Proceedings of the 2012 ACM international conference on Intelligent User Interfaces
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We developed E3-player, a novel video player with three operation modes which enhances video experiences by using a user's physiological inputs. This system's purpose is to enhance the emotional excitement of the users by reinforcing their response to the videos they are watching. Users who use the E3-player need only to attach a physiological sensor to their own hand and wearing noise-cancelling headphones. Through our experiments, we ensure that the E3-player can indeed enhance video experience and provide new video experiences for viewers.