Designing tangible/free-form applications for navigation in audio/visual collections (by content-based similarity)

  • Authors:
  • Christian Frisson

  • Affiliations:
  • University of Mons (UMONS), Boulevard Dolez, Mons, Belgium

  • Venue:
  • Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
  • Year:
  • 2013

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Abstract

This paper focuses on one aspect of doctoral studies, within the last year of completion, consisting in designing applications for the navigation (by content-based similarity) in audio or video collections: the choice of tangible or free-form interfaces depending on use cases. One goal of this work is to determine which type of gestural interface suits best each chosen use case making use of navigation into media collections composed of audio or video elements, among: classifying sounds for electroacoustic music composition, derushing video, improvising instant music through an installation organizing and synchronizing audio loops. Prototype applications have been developed using the modular Media-Cycle framework for organization of media content by similarity. We conclude preliminarily that tangible interfaces are better-suited for focused expert tasks and free-form interfaces for multiple-user exploratory tasks, while a combination of both can create emergent practices.