INSPIRED broadening participation: first year experience and lessons learned
ITiCSE '09 Proceedings of the 14th annual ACM SIGCSE conference on Innovation and technology in computer science education
Creativity and intrinsic motivation in computer science education: experimenting with robots
Proceedings of the fifteenth annual conference on Innovation and technology in computer science education
Computational thinking for youth in practice
ACM Inroads
Support of Android lab modules for embedded system curriculum
WESE '10 Proceedings of the 2010 Workshop on Embedded Systems Education
Proceedings of the 42nd ACM technical symposium on Computer science education
App inventor and real-world motivation
Proceedings of the 42nd ACM technical symposium on Computer science education
Implementing IT0/CS0 with scratch, app inventor forandroid, and lego mindstorms
Proceedings of the 2011 conference on Information technology education
Using Robot Based Learning to Enhance CS Curriculum Delivery
ICALT '11 Proceedings of the 2011 IEEE 11th International Conference on Advanced Learning Technologies
Teaching embedded software concepts using Android
WESE '11 Proceedings of the 6th Workshop on Embedded Systems Education
Learning to Program with Personal Robots: Influences on Student Motivation
ACM Transactions on Computing Education (TOCE)
Seven big ideas in robotics, and how to teach them
Proceedings of the 43rd ACM technical symposium on Computer Science Education
Educating for mobile computing: addressing the new challenges
Proceedings of the final reports on Innovation and technology in computer science education 2012 working groups
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Robotic technology offers an excellent platform providing a hands-on learning environment for reinforcing theoretical topics in computer science, computer and electrical engineering, and mathematics. Robotics has been successfully used to promote student interest in computing and other STEM disciplines. However, students whose interest in computing may have been sparked or sustained by robots may be seeking more experience with robotics in the rest of the computing curriculum. This paper describes an effort to introduce robotics-related material into an existing upper-level course in mobile computing and discusses the rationale for such a pairing.