Marching cubes: A high resolution 3D surface construction algorithm
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Finite topology as applied to image analysis
Computer Vision, Graphics, and Image Processing
Boundary extraction of discrete objects
Computer Vision and Image Understanding
Connectivity in Digital Pictures
Journal of the ACM (JACM)
The Symmetry Group of Znq in the Lee Space and the Zqn-Linear Codes
AAECC-12 Proceedings of the 12th International Symposium on Applied Algebra, Algebraic Algorithms and Error-Correcting Codes
Polyhedra generation from lattice points
DCGA '96 Proceedings of the 6th International Workshop on Discrete Geometry for Computer Imagery
CGEMS CGEMS: Computer graphics educational materials source
Hashing and canonicalizing Notation 3 graphs
Journal of Computer and System Sciences
Associating cell complexes to four dimensional digital objects
DGCI'11 Proceedings of the 16th IAPR international conference on Discrete geometry for computer imagery
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In this paper, we follow up on the studies developed by Kovalevsky (Comput Vis Graph Image Process 46:141---161, 1989) and Kenmochi et al. (Comput Vis Image Underst 71:281---293, 1998), which defined a continuous analog for a 4-dimensional digital object. Here, we construct a cell complex that has the same topological information as the original 4-dimensional digital object.