Serious Games, Debriefing, and Simulation/Gaming as a Discipline
Simulation and Gaming
Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work
Afterland: from well theorized to well learned?
Well Played: a journal on video games, value and meaning
Purposeful by design?: a serious game design assessment framework
Proceedings of the International Conference on the Foundations of Digital Games
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Movers and Shakers is a two-player tablet game that explores how subversive game design elements can foster meaningful conversational conflict in a serious game. It relates recent insights into recursive and transformative learning theories to a game prototype that can be used as a research tool to explore how social design can influence serious game experiences. In this paper, we outline the game's theoretical foundations, highlight its central design elements and outline the research design for a study on the impacts of the game on the communication flow of its players.